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Allocate a dispatch handle
#include <sys/iofunc.h> #include <sys/dispatch.h> dispatch_t *dispatch_create( void );
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The dispatch_create() function allocates and initializes a dispatch handle. The attach functions are:
If you wish, you can do a resmgr_attach() with a NULL path. This has the effect of initializing dispatch to receive messages and creates the channel among other things.
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A channel is created only when you first attach something that requires a channel (indicating you will block receiving messages). | 
If you want to create the channel yourself (e.g. in order to use name_attach()), call dispatch_create_channel() instead of dispatch_create().
This function is part of the dispatch layer of a resource manager. For more information, see “Layers in a resource manager” in the Bones of a Resource Manager chapter of Writing a Resource Manager.
A handle to a dispatch structure, or NULL if an error occurs.
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The dispatch structure, dispatch_t, is an opaque data type; you can't access its contents directly. | 
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <fcntl.h>
#include <sys/iofunc.h>
#include <sys/dispatch.h>
int my_func( select_context_t *ctp, int fd,
             unsigned flags, void *handle ) {
   int   i, c;
   /* Do some useful stuff with data */
   i = read( fd, &c, 1 );
   fprintf( stderr, "activity on fd %d: read char %c,
                     return code %d\n", fd, c, i ); 
}
int main( int argc, char **argv ) {
   dispatch_t           *dpp;
   dispatch_context_t   *ctp;
   select_attr_t        attr;
   int                  fd, fd2;
   if( ( dpp = dispatch_create() ) == NULL ) {
     fprintf( stderr, "%s: Unable to allocate \
              dispatch handle.\n",argv[0] );
     return EXIT_FAILURE;
   }
    
   if( argc ≤ 2 || (fd = open( argv[1],
                    O_RDWR | O_NONBLOCK )) == -1 ) {
     return EXIT_FAILURE;
   }
   
   if( argc ≤ 2 || (fd2 = open( argv[2],
                    O_RDWR | O_NONBLOCK )) == -1 ) {
     return EXIT_FAILURE;
   }
   select_attach( dpp, &attr, fd,
      SELECT_FLAG_READ | SELECT_FLAG_REARM, my_func, NULL );
   select_attach( dpp, &attr, fd2,
      SELECT_FLAG_READ | SELECT_FLAG_REARM, my_func, NULL );
   ctp = dispatch_context_alloc( dpp );
   for(;;) {
     if( ctp = dispatch_block( ctp ) ) {
       dispatch_handler( ctp );
     }
   }
   return EXIT_SUCCESS;
}
For more examples using the dispatch interface, see message_attach(), resmgr_attach(), and thread_pool_create().
| Safety: | |
|---|---|
| Cancellation point | No | 
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | Yes | 
dispatch_block(), dispatch_context_alloc(), dispatch_create_channel(), dispatch_destroy(), dispatch_handler(), dispatch_timeout(), dispatch_unblock() message_attach(), pulse_attach(), resmgr_attach(), select_attach()
“Layers in a resource manager” in the Bones of a Resource Manager chapter of Writing a Resource Manager
Resource Managers chapter of Getting Started with QNX Neutrino
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